⚙ Swift Mazes - Media

Screenshots:

2014-09-23: Before auto-visportaling, sound takes shortcuts and can travel through walls.
2014-09-23: After auto-visportaling the level. Sound travels no longer through walls.
2014-09-23: Auto-visportaling comparisation.
2012-12-21:
Misaligned textures lead to split faces.
2012-12-21:
Faces with aligned textures get merged.
2012-09-29:
Per-location, per-prefab skins for worldspawn and patches.
2012-09-29:
The same level, with no skins.
2012-08-18:
The first automatically generated level.
2012-09-20:
Each location can have a differently fog.